ROLLIT

Bankroll

Bankroll management for dice: the boring stuff that works

Strategy guides obsess over picks. The bigger lever, by far, is how much you bet relative to your stack. Get this right and you can survive long enough for skill (or luck) to show up.

The 1–5% rule

Never stake more than 1–5% of your roll on a single round. 1% is the conservative-pro number; 5% is the upper bound for recreational play. Over 5% and a normal losing streak can wipe you out before variance has a chance to even out.

Math example

Bankroll $500. 2% stake = $10 per round. A 10-round losing streak costs $100 — painful but survivable. 10% stake ($50) on the same streak costs you $500. Done.

Session limits

  • Loss cap. Pick a number before you start (say, 20% of your roll). Hit it, walk away. No exceptions.
  • Time cap. Tilt loves long sessions. Set a clock, honor it.
  • Win cap (optional). Some players cash out a fixed % at a win threshold. Locks in the run.

What "bankroll" actually means

Money you've explicitly set aside for play. Not rent. Not bills. Not your emergency fund. Bankroll is entertainment-budget money — if it vanishes, your life is unchanged.

Stake selection at the table

On Rollit, every table shows its buy-in before you sit. Use the 1–5% rule to filter: a $500 bankroll fits $5–$25 tables comfortably. Higher than $25 and one bad round is a disproportionate hit.

Re-buying after losses

Don't. Re-buying is how recreational players turn a bad evening into a bad month. If you've hit your session loss cap, the round is over. Tomorrow is fine.

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